Tribal, Team, and Alliance stats

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Tribal, Team, and Alliance stats

Post by FrostBite on Sun Oct 25, 2015 2:29 am

These are the stats of the teams that are made, for example, their power is calculated with how many members they have and how many fights as a whole team (even if it's a war and everyone is spread out) the teams power and might is determined through numbers, power of members, force of the overall group, and experience of the team altogether and the overall stats of the entire team itself (everything added up).

Each leader of the group (only one leader) is worth 100 power, strong members are 75, mid power are 50, and low powered are 25, but if there are more then three to four ranks then usually they are calculated in power differently.

Experience is gained through fighting on the site, a person fights individually does count, which the winner can gain 1 points, the loser gains none. Tribal or team wars gain the most attention for experience, which a war is usually 10 experience, none for the losing team.

The number of members do count as well, each member being worth five points altogether, this will exclude the leaders to make it more even for some teams.



WereArmy:
Overall power: 100
Experience: 0
Members: 1
Overall: 100


Rogue Detonation:
Overall power: 100
Experience: 0
Members: 1
Overall: 100
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